Check readyState against constant WebSocket.OPEN
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@ -175,7 +175,7 @@ function Websock() {
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}
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if (this._websocket.bufferedAmount < this.maxBufferedAmount) {
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if (this._sQ.length > 0 && this._websocket.readyState === 1) {
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if (this._sQ.length > 0 && this._websocket.readyState === WebSocket.OPEN) {
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this._websocket.send(this._encode_message());
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this._sQ = [];
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}
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