Updating recalculate primary display container size to ensure it is an even resolution
This commit is contained in:
parent
31cf849134
commit
6261dcfe02
|
|
@ -264,11 +264,11 @@ export default class Display {
|
|||
let i = 0;
|
||||
|
||||
//recalculate primary display container size
|
||||
this._screens[i].containerHeight = this._target.parentNode.offsetHeight;
|
||||
this._screens[i].containerWidth = this._target.parentNode.offsetWidth;
|
||||
this._screens[i].containerHeight = Math.floor(this._target.parentNode.offsetHeight / 2) * 2;
|
||||
this._screens[i].containerWidth = Math.floor(this._target.parentNode.offsetWidth / 2) * 2;
|
||||
this._screens[i].pixelRatio = window.devicePixelRatio;
|
||||
this._screens[i].width = this._target.parentNode.offsetWidth;
|
||||
this._screens[i].height = this._target.parentNode.offsetHeight;
|
||||
this._screens[i].width = this._screens[i].containerWidth;
|
||||
this._screens[i].height = this._screens[i].containerHeight;
|
||||
|
||||
//calculate server-side and client-side resolution of each screen
|
||||
let width = max_width || this._screens[i].containerWidth;
|
||||
|
|
|
|||
Loading…
Reference in New Issue