Updating recalculate primary display container size to ensure it is an even resolution

This commit is contained in:
rspruel 2025-07-03 01:41:02 +00:00
parent 31cf849134
commit 6261dcfe02
1 changed files with 4 additions and 4 deletions

View File

@ -264,11 +264,11 @@ export default class Display {
let i = 0;
//recalculate primary display container size
this._screens[i].containerHeight = this._target.parentNode.offsetHeight;
this._screens[i].containerWidth = this._target.parentNode.offsetWidth;
this._screens[i].containerHeight = Math.floor(this._target.parentNode.offsetHeight / 2) * 2;
this._screens[i].containerWidth = Math.floor(this._target.parentNode.offsetWidth / 2) * 2;
this._screens[i].pixelRatio = window.devicePixelRatio;
this._screens[i].width = this._target.parentNode.offsetWidth;
this._screens[i].height = this._target.parentNode.offsetHeight;
this._screens[i].width = this._screens[i].containerWidth;
this._screens[i].height = this._screens[i].containerHeight;
//calculate server-side and client-side resolution of each screen
let width = max_width || this._screens[i].containerWidth;