Force BGR
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@ -12,25 +12,13 @@ import * as Log from '../util/logging.js';
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export default class RawDecoder {
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constructor() {
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this._lines = 0;
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this._serverName = null;
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}
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decodeRect(x, y, width, height, sock, display, depth, bgrMode = false) {
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// Check if we're connecting to a Virtualization server
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if (!this._serverName && sock._rfb && sock._rfb._fbName) {
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this._serverName = sock._rfb._fbName;
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Log.Info("RawDecoder: Connected to server: " + this._serverName);
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}
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// Special handling for known BGR servers that don't honor pixel format
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const forceSwap = this._serverName === 'Virtualization';
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// Always log if we're using BGR mode or forcing a swap
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// Always log BGR mode to confirm it's being used
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if (this._lines === 0) {
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Log.Info("RawDecoder: Processing rectangle with " +
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(bgrMode ? "BGR" : "RGB") + " mode" +
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(forceSwap ? " (FORCING BGR swap for Virtualization server)" : "") +
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", depth: " + depth);
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(bgrMode ? "BGR" : "RGB") + " mode, depth: " + depth);
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}
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if ((width === 0) || (height === 0)) {
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@ -53,21 +41,6 @@ export default class RawDecoder {
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let data = sock.rQshiftBytes(bytesPerLine, false);
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// For debugging - show a sample of the data for the first rect
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if (this._lines === height && curY === y) {
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let sample = "";
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for (let i = 0; i < Math.min(16, width); i++) {
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if (pixelSize === 4) {
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sample += "[" + data[i*4] + "," + data[i*4+1] + "," +
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data[i*4+2] + "," + data[i*4+3] + "] ";
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} else {
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sample += data[i] + " ";
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}
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}
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Log.Info("RawDecoder: First " + Math.min(16, width) +
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" pixels (before processing): " + sample);
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}
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// Convert data if needed
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if (depth == 8) {
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const newdata = new Uint8Array(width * 4);
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@ -78,17 +51,37 @@ export default class RawDecoder {
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newdata[i * 4 + 3] = 255;
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}
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data = newdata;
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} else if (bgrMode || forceSwap) {
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// In bgrMode or when forced we need to switch the red and blue bytes
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// so that the data is in RGB order
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Log.Info("RawDecoder: Applying BGR swap for line " + curY +
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(forceSwap ? " (FORCED)" : ""));
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} else if (bgrMode) {
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// Log when we're performing BGR swap
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if (curY === y) {
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Log.Info("RawDecoder: Applying BGR swap for line " + curY);
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// Log sample data before swap
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let beforeSample = "";
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for (let i = 0; i < Math.min(4, width); i++) {
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beforeSample += "[" + data[i*4] + "," + data[i*4+1] + "," +
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data[i*4+2] + "] ";
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}
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Log.Info("Before swap sample: " + beforeSample);
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}
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// In bgrMode we need to switch the red and blue bytes
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for (let i = 0; i < width; i++) {
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let j = i * 4;
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let red = data[j];
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data[j] = data[j + 2];
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data[j + 2] = red;
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}
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// Log sample data after swap for the first line
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if (curY === y) {
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let afterSample = "";
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for (let i = 0; i < Math.min(4, width); i++) {
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afterSample += "[" + data[i*4] + "," + data[i*4+1] + "," +
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data[i*4+2] + "] ";
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}
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Log.Info("After swap sample: " + afterSample);
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}
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} else {
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// Make sure the image is fully opaque
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for (let i = 0; i < width; i++) {
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@ -96,17 +89,6 @@ export default class RawDecoder {
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}
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}
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// For debugging - show processed data for the first rect
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if (this._lines === height && curY === y) {
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let sample = "";
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for (let i = 0; i < Math.min(16, width); i++) {
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sample += "[" + data[i*4] + "," + data[i*4+1] + "," +
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data[i*4+2] + "," + data[i*4+3] + "] ";
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}
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Log.Info("RawDecoder: First " + Math.min(16, width) +
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" pixels (after processing): " + sample);
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}
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display.blitImage(x, curY, width, 1, data, 0);
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this._lines--;
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}
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11
core/rfb.js
11
core/rfb.js
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@ -3010,11 +3010,20 @@ export default class RFB extends EventTargetMixin {
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return false;
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}
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// Force BGR mode for specific server types
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const forceBGR = this._fbName === "Virtualization" ||
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(this._fbName && this._fbName.indexOf("Virtualization") !== -1);
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if (forceBGR) {
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Log.Info("Forcing BGR mode for Virtualization server");
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}
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try {
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return decoder.decodeRect(this._FBU.x, this._FBU.y,
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this._FBU.width, this._FBU.height,
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this._sock, this._display,
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this._fbDepth, this._BGRmode);
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this._fbDepth,
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this._BGRmode || forceBGR); // Always enable BGR mode for Virtualization
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} catch (err) {
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this._fail("Error decoding rect: " + err);
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return false;
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