**This commit removes Base64 (and Flash) support**
This commit converts websock.js to used Typed Arrays for the
receive queue (and tweaks rfb.js to ensure that it continues
to function, since only Firefox implements
`%TypedArray%.prototype.slice`). Base64 support was removed
to simplify code paths, and pave the way for using Typed Arrays
for the send queue as well.
This provides two advantages: first, we allocate a buffer ahead
of time, meaning the browser doesn't have to do any work dynamically
increasing the receive queue size. Secondly, we are now able to pass
around Typed Array Views (e.g. `Uint8Array`), which are lightweight, and
don't involve copying.
The downside is that we initially allocate more memory -- we currently
start out with 4 MiB, and then automatically double when it looks like
the amount unused is getting to small.
The commit also explicitly adds a check to the compacting logic that
avoids calling the copy functions if `_rQlen === _rQi`.
Pull in websockify 4725aa7.
- Update to c0855c6cae of web-socket-js
- Update both the submodule and the swf build. The submodule now
contains the unobfuscated source for swfobject.js which should make
websockify more DFSG compliant.
- Remove Hixie support. iOS 6 now includes HyBi support which means
there is no remaining platform that needs Hixie.
This change pulls websockify 6d9deda9c5.
Most note worthy changes:
- Pulls in web-socket-js 7677e7a954 which updates to IETF 6455 (from
Hixie)
- Binary support detection and use in include/websock.js
- Add ssl and unix target support
- Add multiple target support via config file/dir.
- Idle timeout exit
Syncs with same change to websockify (7534574a2f).
Primary change is removal of FABridge interface.
Seems to improve overall latency by perhaps 10%. Also, the slowdown
over time in Opera is about half as bad (but still there).
Update to a build based on 20f837425d4 from gimite/web-socket-js.
This changes the event handling code and fixes the frequent recursive
call into Flash errors.
web-socket-js now has all the functionality and fixes needed for noVNC
so remove the include/as3crypto_patched directory and the
include/web-socket-js/flash-src directory (i.e. the sources for
web-socket-js). This cleans up almost 3K from the include/ directory.
Update to web-socket-js build based on upstream (gimite/web-socket-js)
9e766377188.
On the client side, this adds the as3crypto library to web-socket-js
so that the WebSocket 'wss://' scheme is supported which is WebSocket
over SSL/TLS.
Couple of downsides to the fall-back method:
- This balloons the size of the web-socket-js object from about 12K to 172K.
- Getting it working required disabling RFC2718 web proxy support
in web-socket-js.
- It makes the web-socket-js fallback even slower with the
encryption overhead.
The server side (wsproxy.py) uses python SSL support. The proxy
automatically detects the type of incoming connection whether flash
policy request, SSL/TLS handshake ('wss://') or plain socket
('ws://').
Also added a check-box to the web page to enable/disabled 'wss://'
encryption.