websockify.js: binary data, better logs and err handling.

This version requires a patched version of einaros/ws that can be
found here: https://github.com/kanaka/ws You can use the patched
version like this:

    cd websockify/other
    git clone https://github.com/kanaka/ws
    npm link ./ws

Once the upstream 'ws' module supports subprotocol negotiation then
this will no longer be necessary.

Changes:
- Adds support for binary data and subprotocol negotiation of 'base64'
  vs 'binary' with 'binary' preferred if the client offers it.
- Add client address to log messages.
- Close the target when the client closes.
- Catch errors when we try and send to a client that is no longer
  connected.
This commit is contained in:
Joel Martin 2012-10-26 15:47:36 -05:00
parent ee2f269c06
commit 6a126405bd
1 changed files with 55 additions and 13 deletions

View File

@ -2,9 +2,18 @@
// Copyright 2012 Joel Martin
// Licensed under LGPL version 3 (see docs/LICENSE.LGPL-3)
// Known to work with node 0.6
// Known to work with node 0.8.9
// Requires node modules: ws, base64, optimist and policyfile
// npm install ws base64 optimist policyfile
//
// NOTE:
// This version requires a patched version of einaros/ws that supports
// subprotocol negotiation. You can use the patched version like this:
//
// cd websockify/other
// git clone https://github.com/kanaka/ws
// npm link ./ws
var argv = require('optimist').argv,
net = require('net'),
@ -25,29 +34,48 @@ var argv = require('optimist').argv,
// Handle new WebSocket client
new_client = function(client) {
console.log('WebSocket client connected');
//console.log('protocol: ' + client.protocol);
var clientAddr = client._socket.remoteAddress, log;
log = function (msg) {
console.log(' ' + clientAddr + ': '+ msg);
};
log('WebSocket connection');
log('Version ' + client.protocolVersion + ', subprotocol: ' + client.protocol);
var target = net.createConnection(target_port,target_host);
target.on('begin', function() {
console.log('connected to target');
var target = net.createConnection(target_port,target_host, function() {
log('connected to target');
});
target.on('data', function(data) {
client.send(base64.encode(new Buffer(data)));
//log("sending message: " + data);
try {
if (client.protocol === 'base64') {
client.send(base64.encode(new Buffer(data)));
} else {
client.send(data,{binary: true});
}
} catch(e) {
log("Client closed, cleaning up target");
target.end();
}
});
target.on('end', function() {
console.log('target disconnected');
log('target disconnected');
});
client.on('message', function(msg) {
//console.log('got some message');
target.write(base64.decode(msg),'binary');
//log('got message: ' + msg);
if (client.protocol === 'base64') {
target.write(base64.decode(msg),'binary');
} else {
target.write(msg,'binary');
}
});
client.on('close', function(code, reason) {
console.log('WebSocket client disconnected: ' + code + ' [' + reason + ']');
log('WebSocket client disconnected: ' + code + ' [' + reason + ']');
target.end();
});
client.on('error', function(a) {
console.log('WebSocket client error: ' + a);
log('WebSocket client error: ' + a);
target.end();
});
};
@ -131,9 +159,23 @@ if (argv.web) {
console.log(" - Web server active. Serving: " + argv.web);
}
function selectProtocol(protocols, callback) {
var plist = protocols ? protocols.split(',') : "";
var plist = protocols.split(',');
if (plist.indexOf('binary') >= 0) {
callback(true, 'binary');
} else if (plist.indexOf('base64') >= 0) {
callback(true, 'base64');
} else {
console.log("Client must support 'binary' or 'base64' protocol");
callback(false);
}
}
httpServer = http.createServer(http_request);
httpServer.listen(source_port, function() {
wsServer = new WebSocketServer({server: httpServer});
wsServer = new WebSocketServer({server: httpServer,
handleProtocols: selectProtocol});
wsServer.on('connection', new_client);
});